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UE4-SimpleAssetStreaming
Optimize your memory usage using this simple subsystem to stream assets in and out of memory only when needed.glua-net-monitor
The ultimate net profiling tool for Garry's Mod's gLua API.Advisor
An open source and expandable administration framework for your Garry's Mod servers and addons.Replicate
A networking framework to read and write tables efficiently for Garry's Mod.NetworkTimeSync
A simple Unreal Engine subsystem to provide a more accurate server world time to clients.travis-ci-discord-webhooks
A bunch of cool scripts to send a webhook on build passed/failed.Sandbox.Bootstrap
A bootstrapper that lets you load any assembly with dependencies on s&box servers.Nexus.NET
An open-source, UDP communications library built for real-time games.sbox-net-types
A collection of network type wrappers for things like System.Collections.GenericForgeAbstractServerAuth
An attempt at making a viable, modular approach of client-server architecture using Forge Networking on Unity.Skaia.NET
A networking library for real-time games, with UDP support.Sburb.API
Official Sbunity API wrapper for .NETsbox-poker
Poker gamemode for the upcoming game s&box.gmod-issue-repro
Temporary repository to help reproduce a bug found in Garry's Mod's APISpyglass
A flexible Discord moderation bot for large communities.roxybot-docs
RoxyBot documentation for commands.modmail
Exusiai.NET
An abstract networking library for games, aiming to be generic enough to be used with any framework/engine.source-copyallmodels
Windows - Copies all of model paths when ran inside a folder, perfect for Garry's Mod.forge.net
An attempt at making a bridge between Minecraft Forge ModLoader and the .NET FrameworkLove Open Source and this site? Check out how you can help us