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Lambda1VR
Port of the Xash3D-FWGS Half Life Engine to Oculus QuestQuakeQuest
The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDsDoom3Quest
Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR modQuake2Quest
Quake 2 on the Oculus QuestJKXR
Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)RTCWQuest
Return to Castle Wolfenstein for the Oculus QuestQuakeGVR
Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller supportJKXR_public
JK XR Public release and source code repository for the Jedi Knight games in VRDoomGVR
Doom for Gear VRQVR-Daydream
QVR Daydream - Experience the Original Quake in Google Daydream VR (with decoupled aim and Daydream controller support!)HL2VR_d3d9
Half-life 2: VR - d3d9 vr proxy dllQuakeGearVR
Quake for the Samsung Gear VRQVR
Port of the DarkPlaces Quake for Google Cardboard VRhlsdk-xash3d-opfor
Opposing Force HLSDK for Lambda1VR forked from Xash3D opfor HLSDK branchOVRServicePatcher
Patcher of the OVRService from Oculus VR to support the 270 degree rotation of the RiftUpDVR
Doom for CardboardHL2-VR-Proxy
Proxy DX9 DLL for OpenVR Direct ModeRazeXR
OpenXR Build of the Raze engineHapticsService
bHaptics HapticService for use with DrBeef portsQuakeCardboard
Quake for Google CardboardDisplayInfoPatcher
Patcher for the Oculus Rift DK1 Display Info (required for RiftUp mod)WiiMotePosTracker
Positional Tracker for VR headsets that uses two WiiMotes and a wireless sensor barLove Open Source and this site? Check out how you can help us