• Stars
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    82
  • Rank 395,362 (Top 8 %)
  • Language ShaderLab
  • Created about 7 years ago
  • Updated over 5 years ago

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Repository Details

Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com/2015/02/06/extending-unity-5-rendering-pipeline-command-buffers/