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ExecutableMemory.NET
A sample project for writing and executing assembly in C#.zkvn
A visual novel engine for ZDoom, GZDoom and ZandronumMonoScript
C# Scripting via MCSSqNET
.NET P/Invoke Bindings for Squirrelclassy
C++ esque class and struct implementation for LuaTypeTreeTools
Export type tree information straight from the Unity editor. Superceded by https://github.com/DaZombieKiller/TypeTreeDumperVHacdSharp
C# binding for V-HACD (https://github.com/kmammou/v-hacd/)zk-resources
See https://gitlab.com/TheZombieKiller/zk for most recent footsteps codeUE4Console
Proxy DLL to restore the developer console in UE4 games that ship with PDBs.ES_Animator
Animator for Duke Nukem: Endangered Speciesobject.lua
Object system for Lua/Love2DSrDebug
A debug menu for Slime Rancherlibplist-cmake
CMake version of libplistMegaPackageExtractor
Duke Nukem Forever (2011) MegaPackage.dat extractorInjectionForDummies
An educational sample for teaching DLL injection with .NETBcl.CollectionsMarshal
CollectionsMarshal for .NET Standard 2.0/2.1JitInspector
JIT codegen inspector for UnityUnityRoslynUpdater
A tool to update the Roslyn compiler and C# language versions for a Unity installation.FatePackageManager
Extract files from Fate/stay night REMASTERED package (.bin/.dat) files_L_U
Adds _L and _U tables, for modifying and accessing local variables and upvalues in LuaUnitySdkCsProj
C# SDK Projects in Unitysteamplugin
Steam PluginDia2
.NET 5 Binding for the DIA SDKBerseriaTools
Tools for Tales of BerseriaLove Open Source and this site? Check out how you can help us