• This repository has been archived on 22/Jan/2021
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  • Language
    C++
  • License
    GNU General Publi...
  • Created over 5 years ago
  • Updated almost 4 years ago

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Repository Details

Useful tool to help you fetch and dump Unreal Engine 4 Games information.

Deprecated

This version is deprecated use version 4 for more fixes and featuer CheatGear
Cheat Gear is not associated in anyway with the old UFT tool(v3) and has been completely rewritten.
The old tool(v3) will not be updated but will remain open source for anyone wanting to learn.

Unreal Finder Tool

Useful tool to help you fetch and dump Unreal Engine 4 Games information.

Support And Goals

  • I already spent a good count of my time to make this tool and improve it, and will give it more time with your support.
  • There are some goals we would like to achieve on patreon.
Website Link
PayPal PayPal
Patron patron_button

Features

Feature Description
Nice and Easy UI i use ImGUI for easy and beautifully UI
Find GNames Find GNames array
Find GObjects Find GObjects array
Instance Logger Dump GNames and GObjects into file
Sdk Generator Generate CPP SDK
Read/Write Kernel Read/Write Process memory with Kernel

Compatibility

Platform Game Compatibility
Windows 64bit x32 & x64
Windows 32bit x32

How to use

This video tell you how to use the tool and dump sdk for ue4 game.

  • Some changes before watch the video.
    • Now you don't need to do any thing about GNames address since now you just need to click use button.

Youtube Video

Screen Shots

ui_1 ui_2 ui_3

Download

Last Version

Credits

Name Reason
@CorrM Build This Tool ✌️
@WheresMyRide Bug Haunter πŸ˜‚
@KN4CK3R Base SDK Generator
@harakirinox BypassPH (Read/Write Kernal)

Change Log

25-06-2019 - 3.1.0
  • Support ProcessEvent.
  • Add colors for GObjects input field.
  • Add some useful items on Menu Button.
  • Add Donate Popup.
  • Some Improves for GObjects Finder.
  • Add example JsonEngine file DeadByDayLight.json.
  • Some Bugs fixed.
18-06-2019 - Atomic edition
  • Improves for SDK-Generator:
    • Now it's super super fast And Generate a Full Dump.
      • A lot of fixes.
      • Some core changes.
      • Fix bug that's case a non-full SDK.
    • Fix bugs when your target is x32 and the tool is x64.
  • Improves for Generated SDK:
    • Now it's ready to use direclty.
      • Support for Gobjects Chunks.
      • Add InitSdk Function.
      • Add FindObjects Function.
      • Solve bug, Some time Generator genrate a cpp keyword as param or bad char on variable names.
  • Some UI changes and bugs solved.
09-06-2019
  • JsonEngine is system that's use josn files as container for main ue4 structs.
    • Since UE4 have different versions, some time ue4 structs changes.
    • That's make fix specific games problems is easy, since the most of problems because of UE4 Version structs changes.
    • So JsonEngine give me the ability to just create an other json file that's have the changed structs to override default structs to support any other UE4 version.
  • SDK generator ReWork is hard changes for sdk generator.
    • That's make the tool now faster than before significantly.
    • Easy to add and improve feature In the future.
  • Tool Debugging, it's to help fetching why tool crashed and generate file that's help to solve the problem.
  • New UI that give me some space to add new Features.
  • Address Veiwer is a hex viwer to dump memory arround to address pulled form the tool.
    • That's give you ability to check if your address is valid to use or not.
  • Add some UI labels.
    • Unreal Version: That's fetch which UE that game development with.
    • Win Title: Get window title of target game.
  • GObjects/GName Finder Improved.
    • Let GNames address that's pulled from the finder to be used directly without need to dereference it.
    • GObjects Finder now get GObjects chunks address.
  • SDK Generator Improved.
    • Fix some bugs that's case some problem or missed offsets.
    • Fix some code form that's slow the generating progress.
  • Performance improves.
    • GObjects/GName Finder now really faster and more stability.
    • Instance Logger now really faster and more stability.
    • SDK Generator now really faster and more stability.
  • BUGS.
    • Fix some UI bugs.
    • Fix some Finder bugs.
04-06-2019
03-06-2019
  • Improve Sdk Generator.
    • Sdk Generator now significantly faster
    • Some organization for Sdk Generator code.
  • Improve Class Finder.
    • Now can search for class name of address.
      • Put instance address and the tool will give you instance class name
    • When you search for class name you will get also instance thats derived from class name.
      • it's useful to find your target fast, you will get the name of derived next to instance address.
      • In example you search for PlayerBase you will get PlayerBase, PlayerExtarBase and GamePlayer.
    • Now significantly faster.
01-06-2019
  • Support GObjects Chunks.
    • Some games use GObject's chunks as same as GNames, so i just support it.
    • You still can set the addres of first UObject in GObject list or first chunk address.
    • Auto detect it's first UObject or first chunk address.
31-05-2019
  • Add Class Finder.
    • Search for instance with his class name.
    • Useful to find some hard adrress, for ex: to make a sig to scan.
30-05-2019
  • Add new settings.
  • Sdk Generator +10% faster.
  • Add Game Name, Game Version to Sdk Generator.
  • Add Sdk Type to Sdk Generator.
    • Internal: Usually used when your target is inject dll into game process.
      • It's generate functions and funtction params. without ReadAsMe/WriteAsMe function.
      • You can directly cast/write block of memory as your class/struct.
    • External: Usually used when your target is write or read game process memory from your process.
      • Support read as object (class/struct) with ReadAsMe function in every class/struct.
      • Support write as object (class/struct) with WriteAsMe function in every class/struct.
      • It's useful to read/write block of memory as class/struct.
      • No functions generaterd for external for now. maybe later i will support call function from external.
      • To support ReadAsMe/WriteAsMe in your project, you need to edit settings file.
      • Good example for read function here, for write function same as read but WriteProcessMemory.
  • Some Optimization.
28-05-2019
  • Add UI.
  • Some changes to SDK Generator and Instance Logger.
  • Let GObject address getted form GObject Finder be valid to use directly.
    • You can now just set the address you get from GObjects finder in the GObject input field.
25-05-2019
  • Add SDK Generator.
  • Add Settings file.
  • Improve Instance Logger.
09-05-2019
  • Add JSON reflctor.
  • Convert Instance Logger to JSON reflector.
06-05-2019
  • Add Instance Logger.
02-05-2019
  • First version released