There are no reviews yet. Be the first to send feedback to the community and the maintainers!
FSH
F# Shell with integrated F# scripting. Like Bash or Powershell, but better 'cause F#.Xelmish
XNA + Elmish - 2D game development framework with F#ctf-writeups
Write-ups of the vulnhub VMs I have done, and interesting TryHackMe roomsMiniKnight
A pixel-art platformer in F#, where you must fight your way to the portal, collecting coins and slaying orcs along the way!Tetris
Tetris in F#, dotnet core and MonoGame. Arcade sounds included!2d-games-with-unity-in-fsharp
My work through the 2D games with unity book by Jared Halpern and Apress, but using F# instead of C#golang-shellcode-runner
A shellcode runner / injector / hollower in Go, for windowsDungeonRaider
A top-down action RPG prototype with a procedural dungeon, written in F# and MonoGametiny-ray-caster
A tiny ray caster game rendered using raw SDL2, written in F#fsharp-gamecore
A fleshed out MonoGame core loop, that wraps all the mutable bits and provides hooks to construct a 2D game around.GiraffeBlog
A blog template made using Giraffe, dotnet core and entity framework coreAdventOfCode
My solutions to the Advent of Code across various yearsMy-Exercism-Solutions
My exercism solutions to exercises on https://Exercism.ioRecklessDotNet
A remake of the 1998 game Ruthless.Com, in F# and MonoGameFSharpMonogameTemplate
F# + Dotnet Core + MonoGame + CoreRT starter project. Handles getting the config for the various bits right, while still leaving you with an F# blank Game classWandering-Triangles
A JavaScript background animation of falling, wandering triangle linesBattleship
The classic game Battleship, implemented in F# over a MonoGame core. Plays against AIslack-yara-scanner
A Slack App (AWS Lambda) for detecting and notifying on secret disclosureCodex
fiction-focused word processorastar-search
A* Search algorithm in F#RealmOfFSharp
Realm of Racket exercises in F# instead of Racket. An exercise in functional programming against an imperative game engine (MonoGame)GrislyGrotto
Personal blog of Chris Pritchard and Peter Colemanfsharp-gamecore-imgui
ImGui wrapper for use with Fsharp.GameCoreHexMapTutorials
Experiemental 4X, following through the tutorials from catlike coding: https://catlikecoding.com/unity/tutorials/hex-map/part-1/Heightmaps
A collection of heightmap generators, along with some bmp/ppm image format saversmy-aura-and-client-credentials
easy access for my creds - DONT MAKE PUBLICSubstrate
A port to immutable and functional F# from the original Java implementation by j.tarbell (http://www.complexification.net/gallery/machines/substrate/)JindoshRiddle
The Jindosh Riddle from Dishonered 2, solved using a F# bruteforce searchgodot-learning-games
Godot Learning Projectsiced-experiments
bring
very small rust port forwarderproposal-tetris
A tetris clone I used to surprise propose to my Wife.rosalind
My solutions to rosalind exercises, in Rust (formerly F#)shellcoders-handbook
My workings and experiments while working through the Shellcoder's Handbook.five-card-draw-poker
A simple implementation of a simple variant of Poker, in F# and Elmish, for educational purposes.go-su-bru
Go based su password bruteforcerZalgoTS
Small typescript library to C͕ͭ̆Ă̧̭͇̱̔͢L͎̲͙͕͓̃ͪ͑Lͬ҉̻ ̝̈̐̇THE͎̗̳͞ PȌ̢̄ͧ̎͏̩̳͔NY̴̼̏ͤ̂̽͂ H̨̜͙͚͍̞́͠E ͍̫̘̊C̐̊̂҉̣Ő̠͞MES ̸̟̦̳ͩ̏̄H̢̺̥̱͑̿E̘͛ ̏҉̬̣̺C̡O͉̖͈̲̯͖͌ͤMEṢ̷ͪ̀̑̓NztmHelper
A small set of classes for the conversion of New Zealand Transverse Mercator coordinates to Latitude/Longitude, and back again. Entry point is the static class NztmHelper.over-the-rusty-wire
thmbox
UnitySpriteMetaParser
Simple project to pull the name, x, y, width and height values out of a sprite map meta file from Unity.Love Open Source and this site? Check out how you can help us