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DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.mc-dc
Demonstration code for Marching Cubes and Dual Contouringsylves
C# Grid Librarychiseled-random-paths
Generates random tile-based paths with a simple novel algorithmblue-noise-particles
Blender addon to distribute particles according to Poisson Disk Samplinggrids
Sample code for working with regular hexagon and triangle gridsvoronator-sharp
.NET / Unity library for creating Voronoi Diagramsresynth-tiles
GIMP Plugin to create tilesets from sample imagesbarycentric-perlin-noise
Generate a special sort of multidimensional perlin noise suitable for blending textures togethersylves-demos
Contains a Unity demo showing off how to use Sylvesnice-hooks
Convenience functions for working with pytorch hooks.fast-traversability-checking
Typescript function to check whether a tile grid would still be traversable after changing extra squares to solid.dual_mesh
Blender Plugin to make Dual Mesheswfc-torch
Prototype implementation of the WaveFunctionCollapse algorithm using pytorchLove Open Source and this site? Check out how you can help us