ObjectBuffer: object-like API, backed by a [shared]arraybuffer
For Modern browsers and node.
Save, read and update plain javascript objects into ArrayBuffer
, using regular javascript object api,
without intermediate serialization/deserialization.
No pre-defined schema is required. In other words, It's a user-land implementation of javascript objects, using a single ArrayBuffer as the heap.
That's enables us to transfer
or share objects with a WebWorker
or other, same-origin, browsing contexts without data duplication or full serialization.
๐๐๐ Adventurers Beware ๐๐๐
Using this library, and workers in general, will not necessarily make you code runs faster.
First be sure where your bottlenecks are, and if you don't have a better and more simple workaround.
I personally also really like what's going on around the main thread scheduling proposal and react userland scheduler that powers concurrent react
Quick example
import { createObjectBuffer, getUnderlyingArrayBuffer } from "@bnaya/objectbuffer";
const initialValue = {
foo: { bar: new Date(), arr: [1], nesting:{ WorksTM: true } }
};
// ArrayBuffer is created under the hood
const myObject = createObjectBuffer(
// size in bytes
1024,
initialValue
);
myObject.additionalProp = "new Value";
myObject.arr.push(2);
const arrayBuffer = getUnderlyingArrayBuffer(myObject);
Play with it (codesandbox)
See also main.js for shared memory example.
to run it: clone the repo, yarn install
and yarn browser-playground
Getting involved
Participants is Adhere to the Code of Conduct.
The quickest way to get up and running is via and to run the tests.
Go over the contributing document.
Pick an issue with "good first" or "help wanted", or do some cool by your own!
Feel free to open an issue, or contact me directly at [email protected]
API reference
Why
Exchanging plain objects with WebWorkers
is done by serializing and copying the data to the other side.
for some use-cases, it's slow and memory expensive.
ArrayBuffer
can be transferred
without a copy, and SharedArrayBuffer
can be directly shared, but out of the box, it's hard to use ArrayBuffer
as more than a TypedArray.
Disclaimer / Motivation
I'm working on it mostly from personal interest, It's not in use in any production use-case.
Before putting any eggs in the basket, please go over the implementation details document
What's working
- strings
- number
- objects (with nesting and all)
- arrays
- Date
- BigInt
- Internal references (
foo.bar2 = foo.bar
will not create a copy, but a reference) - Automatic reference counting, to dispose a value you need to use the
disposeWrapperObject
or to have WeakRef support - Internal equality between objects (
foo.bar === foo.bar
will be true) - global lock for shared memory using Atomics (I hope its really working)
Caveats & Limitations
- Need to specify size for the
ArrayBuffer
. When exceed that size, exception will be thrown. (Can be extended later with a utility function, but not automatically) - Size must be multiplication of 8
- Set, Map, Object keys can be only string or numbers. no symbols or other things
- No prototype chain. no methods on the objects
- Adding getters, setters, will not work/break the library
- deleting/removing the current key of Map/Set while iteration will make you skip the next key #60
What's not working yet, but can be
bigint
bigger than 64 bit
What's probably never going to work
- Anything that cannot go into
JSON.stringify
Symbol
If you came this far, you better also look at:
- GoogleChromeLabs/buffer-backed-object
- FlatBuffers
- And there must be more of these, look them up