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omelette_font
A collection of monospace pixel fonts and icons.brewtool
A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScriptrgbds_textmate
Textmate language plugin to allow syntax highlighting of GBZ80 assembly, with RGBDS style syntax.Plum
A free 2D game engine with Lua scripting, designed with rapid prototyping in mind.crappynesrom
Code to go along with the "How to make a crappy NES ROM" video series that I'm starting.nel-d
nel is a compiler for a low-level assembly programming language for developing on the NES hardware.gbc_rpg
A work-in-progress Gameboy Color RPG.nel-bison
A low-level systems language that compiles to 6502 machine code written with C++, flex and bison, for developing NES games. It uses a syntax that differs from typical 6502 assemblers in mnemonics and syntax, which hopefully improves legibility and fun.v3tiled
A set of tools for converting Verge 3 map and tileset formats into tiled-friendly formats, and vice-versa.fflsaga2
Disassembly of Final Fantasy Legend II, the English release of SaGa 2: Hihō Densetsu.dex
A tool for converting images into various indexed-color character graphics.audiere
Unoffical fork of the Audiere sourceforge project. Audiere is a portable audio library which supports playing MP3, Ogg Vorbis, FLAC, WAV, IT, XM, S3M, and MOD files.nesrpg
A repository for my progress toward an NES-based RPG, written in 6502 assembly, and the miscellaneous tools and assets I wrote to help me with this.overbrew
A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in C++ and Qt.jot
The workings of an embeddable scripting language written in ANSI C.pishc
A compiler for pascal-like language named "Pish". Was a school project for CIS*4650 at the University of Guelph. Uses lex to do lexical scanning, and yacc for parsing and building the AST. Then it semantically validates and type-checks various nodes and emits either MIPS assembly or intermediate code.rune
dumping ground for the basis of a small engine for making 2d games maybeevo
An evolutionary algorithm library written with C and pthreads.fig
An image and animation library written in C.dotfiles
.bashrc, .vimrc, other stuff.vg
It's a secret to everybody.libmodplugjs
A really inefficient way to play .mod/.s3m/.it/.xm files on the web!makevg
A repository of documents that may constitute make.vg's content.eternity
rpggouda
An NES platformer system written in nel.ivy
Eventually, a tool for converting common image formats to NES/GB/SMS/etc .chr formats.frogwizard
a little platform game thing with a cute frog for the Arduboy + PCankh
not xna.fig.js
A .gif decoder for JavaScript.molyjam
blah blah dumb things go here.yychr-files
Settings and customizations for YY-CHR (yychr20190719)disassembly
Disassembly to old game source. Strictly academic, not for commercial use of any kind..Love Open Source and this site? Check out how you can help us