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rend3
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.switchyard
Real-time compute-focused async executor with job pools, thread-local data, and priorities.bve-reborn
Remaking OpenBVE using a modern architecture, using Rust.ktx2
ktx2 parsing librarywgpu-conveyor
Buffer belt abstraction for wgpu supporting UMA optimization, automatic resizing, and a bind group cache.ctct
Compressed Texture Container Tool: A tool and library for dealing with containers of compressed textures (dds, ktx, etc).pacy
Rust frame pacing and frame timing libshader-types
DO NOT USE THIS CRATE - Vector and Matrix types that are properly aligned for use in std140 uniforms.bve-reborn-archive
Mirror of https://gitlab.bvereborn.com/bve-reborn/bve-reborn-archive. Remake of OpenBVE to a Modern Architecturerepo-procedures
Checklists for repo managementbvestl
Mirror of Mirror of https://gitlab.bvereborn.com/bve-reborn/bvestl. Extention to EASTL with various useful vocabulary types including polymorphic allocators and non-exception error handling.profiling-futures
profiling-like infrastructure for profiling futurespretzel
GPU compressor for GPU compressed textures. Rust/wgpu port of https://github.com/darksylinc/betsy.basis-rs
UNMAINTAINED. Use https://github.com/aclysma/basis-universal-rsrend3.rs
logo
Logo Source Assetsdev-env
Docker container containing all the tools needed to run ci on bve-reborntexcrunch
Abstraction layer and rust bindings for BC1 (DXT1), BC3 (DXT5), BC4 (RGTC1), BC5 (RGTC2), BC6H (BPTC float), BC7 (BPTC unorm), ETC1, and ASTC encoders.bvereborn.com
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