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rend3
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.switchyard
Real-time compute-focused async executor with job pools, thread-local data, and priorities.bve-reborn
Remaking OpenBVE using a modern architecture, using Rust.ktx2
ktx2 parsing librarywgpu-conveyor
Buffer belt abstraction for wgpu supporting UMA optimization, automatic resizing, and a bind group cache.ctct
Compressed Texture Container Tool: A tool and library for dealing with containers of compressed textures (dds, ktx, etc).pacy
Rust frame pacing and frame timing libshader-types
DO NOT USE THIS CRATE - Vector and Matrix types that are properly aligned for use in std140 uniforms.bve-reborn-archive
Mirror of https://gitlab.bvereborn.com/bve-reborn/bve-reborn-archive. Remake of OpenBVE to a Modern Architecturerepo-procedures
Checklists for repo managementbvestl
Mirror of Mirror of https://gitlab.bvereborn.com/bve-reborn/bvestl. Extention to EASTL with various useful vocabulary types including polymorphic allocators and non-exception error handling.profiling-futures
profiling-like infrastructure for profiling futurespretzel
GPU compressor for GPU compressed textures. Rust/wgpu port of https://github.com/darksylinc/betsy.repo-template
cargo-generate template for a single or multi-crate project with automatic releasesbasis-rs
UNMAINTAINED. Use https://github.com/aclysma/basis-universal-rsrend3.rs
logo
Logo Source Assetsdev-env
Docker container containing all the tools needed to run ci on bve-reborntexcrunch
Abstraction layer and rust bindings for BC1 (DXT1), BC3 (DXT5), BC4 (RGTC1), BC5 (RGTC2), BC6H (BPTC float), BC7 (BPTC unorm), ETC1, and ASTC encoders.Love Open Source and this site? Check out how you can help us