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ActiveTeachingModel
How selecting carefully the next item based on a cognitive model of the user in an associative learning task can improve the learning process?InteractiveInference
Sugarscape
Reproduction of Epstein & Axtell (1996)SpatialCompetition
Variation of Hotelling's model (1929) with not fully-informed consumersEvoProspect
MoneyApp
Client part for an experiment about money emergence. Goes with https://github.com/AurelienNioche/MoneyServerAdaptiveDesignOptimization
Hotelling
[disrupted; see 'SpatialCompetition' project: https://github.com/AurelienNioche/SpatialCompetition] Agent-based model freely inspired from Hotelling (1929), with customers having difficulties for accessing information.DuopolyDjango
Server part of Duopoly Game. Based on Django framework.KW
Replication of Kiyotaki & Wright 1989 paper with RL agents.NormalizingFlowsTutorial
LectureUserResearch
KalterKriegDerKulturen
Culture evolution with genetic algorithmActiveTeachingServer
Server part of the Active Teaching projectDuopolyAssets
Client part of the Duopoly game (Unity assets)CNN
Following tutorial: https://www.datacamp.com/community/tutorials/convolutional-neural-networks-pythonLove Open Source and this site? Check out how you can help us