http://www.alister.eu/jazz/oj/
OpenJazz -About
OpenJazz
is a free, open-source version of the classic Jazz Jackrabbitâ„¢ games.
OpenJazz can be compiled on a wide range of operating systems, including Windows, macOS, GNU/Linux and BSD flavors. Also ports are available for some homebrew platforms, for example Wii and PSP.
To play, you will need the files from one of the original games.
With the demise of DOS-based operating systems, it has become necessary to use emulators to play old DOS games. Jazz Jackrabbitâ„¢ deserves more - and would benefit greatly from new features.
Jazz Jackrabbitâ„¢
is a PC platform game. Produced by Epic Games (then Epic MegaGames), it was first released in 1994. The fast-paced, colourful gameplay proved popular, and the game won PC Format's Arcade Game of the Year award. Many people still fondly recall the shareware versions.
History
OpenJazz was started on the 23rd of August, 2005, by Alister Thomson. Academic pressures put the project on hold until late December 2005. The source code was released on the 25th, and the first version with a degree of playability was released on the 15th of January. Since then, a variety of ports have been released by other people.
More academic pressures meant there were few updates over the following few years, but in 2009 a multiplayer version was released.
License
OpenJazz is available under the GNU General Public License version 2 or later,
see licenses.txt
for additional information.
Controls
See Manual page.
Building
Needed:
- SDL 1.2.x library (https://libsdl.org/).
Optional:
- SDL_net 1.2.x library (https://www.libsdl.org/projects/SDL_net/)
OpenJazz ships a basic Makefile that may be used and adapted to the specific
needs of the user or platform where it shall run. For network play, you need a
platform which natively provides sockets or use SDL_net, then either define
USE_SOCKETS
or USE_SDL_NET
in the Makefile. On the Windows platform, the
socket library (-lws2_32
) is needed while linking.
For UNIX systems also an autoconf script is provided, used like this:
./configure # `--help` lists options
make [install]
Further (partly outdated) instructions are available at: http://www.alister.eu/jazz/oj/build.php
other options
DATAPATH
- use a fixed path for data filesHOMEDIR
- use the user's home directory for data filesSCALE
- enable scaling of the video output (i.e. Scale2X...)FULLSCREEN_ONLY
- disable window mode, useful for console ports
Running
Execute OpenJazz
, depending on the platform and compile time options, the
data files are expected to be under different paths (see above). You can
also specifiy a game folder as command line argument.
Author
Alister Thomson (alister_j_t at yahoo dot com)