Unicorn.js
Port of the Unicorn CPU emulator framework for JavaScript. Powered by Emscripten.
Notes: Unicorn is a lightweight multi-architecture CPU emulator framework originally developed by Nguyen Anh Quynh, Dang Hoang Vu et al. and released under GPLv2 license. More information about contributors and license terms can be found in the files AUTHORS.TXT
, CREDITS.TXT
and COPYING
inside the unicorn submodule of this repository.
Installation
To add Unicorn.js to your web application, include it with:
<script src="unicorn.min.js"></script>
or install it with the Bower command:
bower install unicornjs
Usage
var addr = 0x10000;
var code = [
0x37, 0x00, 0xA0, 0xE3, // mov r0, #0x37
0x03, 0x10, 0x42, 0xE0, // sub r1, r2, r3
];
// Initialize engine
var e = new uc.Unicorn(uc.ARCH_ARM, uc.MODE_ARM);
// Write registers and memory
e.reg_write_i32(uc.ARM_REG_R2, 0x456);
e.reg_write_i32(uc.ARM_REG_R3, 0x123);
e.mem_map(addr, 4*1024, uc.PROT_ALL);
e.mem_write(addr, code)
// Start emulator
var begin = addr;
var until = addr + code.length;
e.emu_start(begin, until, 0, 0);
// Read registers
var r0 = e.reg_read_i32(uc.ARM_REG_R0); // 0x37
var r1 = e.reg_read_i32(uc.ARM_REG_R1); // 0x333
Building
To build the Unicorn.js library, clone the master branch of this repository on a Linux machine, and do the following:
-
Initialize the original Unicorn submodule:
git submodule update --init
. -
Install latest Emscripten SDK 2.0.21+. Follow the respective instructions and make sure all environment variables are configured correctly.
-
Install the latest Python 3.8+. Make sure both
python3
andpython
are callable. You can either setup alias orapt install python-is-python3
-
Install the development dependencies with:
npm install --also=dev
. -
Install grunt with:
npm install -g grunt
-
Finally, build the source with:
grunt build
.