arduino-mqtt
This library bundles the lwmqtt MQTT 3.1.1 client and adds a thin wrapper to get an Arduino like API.
Download the latest version from the release section. Or even better use the built-in Library Manager in the Arduino IDE and search for "lwmqtt".
The library is also available on PlatformIO. You can install it by running: pio lib install "256dpi/MQTT"
.
Compatibility
The following examples show how you can use the library with various Arduino compatible hardware:
- Arduino Yun & Yun-Shield (Secure)
- Arduino Ethernet Shield
- Arduino WiFi Shield
- Adafruit HUZZAH ESP8266 (Secure)
- Arduino WiFi101 Shield (Secure)
- Arduino MKR GSM 1400 (Secure)
- Arduino MKR NB 1500
- ESP32 Development Board (Secure)
Other shields and boards should also work if they provide a Client based network implementation.
Check out the Wiki to find more examples.
Notes
-
The maximum size for packets being published and received is set by default to 128 bytes. To change the buffer sizes, you need to use
MQTTClient client(256)
orMQTTClient client(256, 512)
instead of justMQTTClient client
at the top of your sketch. A single value denotes both the read and write buffer size, two values specify them separately. Beginning with version 2.6, the message payload is sent directly during publishing. Therefore, the write buffer is only needed to encode the packet header and topic, for which the default 128 bytes should be enough. However, the receiving of messages is still fully constrained by the read buffer, which may be increased if necessary. -
On the ESP8266 it has been reported that an additional
delay(10);
afterclient.loop();
fixes many stability issues with WiFi connections. -
To use the library with shiftr.io, you need to provide the instance name (username) and token secret (password) as the second and third argument to
client.connect(client_id, username, password)
.
Example
The following example uses an Arduino MKR1000 to connect to the public shiftr.io instance. You can check on your device after a successful connection here: https://www.shiftr.io/try.
#include <SPI.h>
#include <WiFi101.h>
#include <MQTT.h>
const char ssid[] = "ssid";
const char pass[] = "pass";
WiFiClient net;
MQTTClient client;
unsigned long lastMillis = 0;
void connect() {
Serial.print("checking wifi...");
while (WiFi.status() != WL_CONNECTED) {
Serial.print(".");
delay(1000);
}
Serial.print("\nconnecting...");
while (!client.connect("arduino", "public", "public")) {
Serial.print(".");
delay(1000);
}
Serial.println("\nconnected!");
client.subscribe("/hello");
// client.unsubscribe("/hello");
}
void messageReceived(String &topic, String &payload) {
Serial.println("incoming: " + topic + " - " + payload);
// Note: Do not use the client in the callback to publish, subscribe or
// unsubscribe as it may cause deadlocks when other things arrive while
// sending and receiving acknowledgments. Instead, change a global variable,
// or push to a queue and handle it in the loop after calling `client.loop()`.
}
void setup() {
Serial.begin(115200);
WiFi.begin(ssid, pass);
// Note: Local domain names (e.g. "Computer.local" on OSX) are not supported
// by Arduino. You need to set the IP address directly.
client.begin("public.cloud.shiftr.io", net);
client.onMessage(messageReceived);
connect();
}
void loop() {
client.loop();
if (!client.connected()) {
connect();
}
// publish a message roughly every second.
if (millis() - lastMillis > 1000) {
lastMillis = millis();
client.publish("/hello", "world");
}
}
API
Initialize the object using the hostname of the broker, the brokers port (default: 1883
) and the underlying Client class for network transport:
void begin(Client &client);
void begin(const char hostname[], Client &client);
void begin(const char hostname[], int port, Client &client);
void begin(IPAddress address, Client &client);
void begin(IPAddress address, int port, Client &client);
- Specify port
8883
when using secure clients for encrypted connections. - Local domain names (e.g.
Computer.local
on OSX) are not supported by Arduino. You need to set the IP address directly.
The hostname and port can also be changed after calling begin()
:
void setHost(const char hostname[]);
void setHost(const char hostname[], int port);
void setHost(IPAddress address);
void setHost(IPAddress address, int port);
Set a will message (last testament) that gets registered on the broker after connecting. setWill()
has to be called before calling connect()
:
void setWill(const char topic[]);
void setWill(const char topic[], const char payload[]);
void setWill(const char topic[], const char payload[], bool retained, int qos);
void clearWill();
Register a callback to receive messages:
void onMessage(MQTTClientCallbackSimple);
// Callback signature: void messageReceived(String &topic, String &payload) {}
void onMessage(MQTTClientCallbackSimpleFunction cb);
// Callback signature: std::function<void(String &topic, String &payload)>
void onMessageAdvanced(MQTTClientCallbackAdvanced);
// Callback signature: void messageReceived(MQTTClient *client, char topic[], char bytes[], int length) {}
void onMessageAdvanced(MQTTClientCallbackAdvancedFunction cb);
// Callback signature: std::function<void(MQTTClient *client, char topic[], char bytes[], int length)>
- The set callback is mostly called during a call to
loop()
but may also be called during a call tosubscribe()
,unsubscribe()
orpublish() // QoS > 0
if messages have been received before receiving the required acknowledgement. Therefore, it is strongly recommended to not callsubscribe()
,unsubscribe()
orpublish() // QoS > 0
directly in the callback. - In case you need a reference to an object that manages the client, use the
void * ref
property on the client to store a pointer, and access it directly from the advanced callback. - If the platform supports
<functional>
you can directly register a function wrapper.
Set more advanced options:
void setKeepAlive(int keepAlive);
void setCleanSession(bool cleanSession);
void setTimeout(int timeout);
void setOptions(int keepAlive, bool cleanSession, int timeout);
- The
keepAlive
option controls the keep alive interval in seconds (default: 10). - The
cleanSession
option controls the session retention on the broker side (default: true). - The
timeout
option controls the default timeout for all commands in milliseconds (default: 1000).
Set a custom clock source "custom millis" callback to enable deep sleep applications:
void setClockSource(MQTTClientClockSource);
// Callback signature: uint32_t clockSource() {}
- The specified callback is used by the internal timers to get a monotonic time in milliseconds. Since the clock source for the built-in
millis
is stopped when the Arduino goes into deep sleep, you need to provide a custom callback that first syncs with a built-in or external Real Time Clock (RTC). You can passNULL
to reset to the default implementation.
Connect to broker using the supplied client ID and an optional username and password:
bool connect(const char clientID[], bool skip = false);
bool connect(const char clientID[], const char username[], bool skip = false);
bool connect(const char clientID[], const char username[], const char password[], bool skip = false);
- If
password
is present butusername
is absent, the client will fall back to an empty username. - If the
skip
option is set to true, the client will skip the network level connection and jump to the MQTT level connection. This option can be used in order to establish and verify TLS connections manually before giving control to the MQTT client. - The functions return a boolean that indicates if the connection has been established successfully (true).
Publish a message to the broker with an optional payload, which can be a string or binary:
bool publish(const String &topic);
bool publish(const char topic[]);
bool publish(const String &topic, const String &payload);
bool publish(const String &topic, const String &payload, bool retained, int qos);
bool publish(const char topic[], const String &payload);
bool publish(const char topic[], const String &payload, bool retained, int qos);
bool publish(const char topic[], const char payload[]);
bool publish(const char topic[], const char payload[], bool retained, int qos);
bool publish(const char topic[], const char payload[], int length);
bool publish(const char topic[], const char payload[], int length, bool retained, int qos);
- Beginning with version 2.6, payloads of arbitrary length may be published, see Notes.
- The functions return a boolean that indicates if the publishing has been successful (true).
Obtain the last used packet ID and prepare the publication of a duplicate message using the specified packet ID:
uint16_t lastPacketID();
void prepareDuplicate(uint16_t packetID);
- These functions may be used to implement a retry logic for failed publications of QoS1 and QoS2 messages.
- The
lastPacketID()
function can be used after callingpublish()
to obtain the used packet ID. - The
prepareDuplicate()
function may be called beforepublish()
to temporarily change the next used packet ID and flag the message as a duplicate.
Subscribe to a topic:
bool subscribe(const String &topic);
bool subscribe(const String &topic, int qos);
bool subscribe(const char topic[]);
bool subscribe(const char topic[], int qos);
- The functions return a boolean that indicates if the subscription has been successful (true).
Unsubscribe from a topic:
bool unsubscribe(const String &topic);
bool unsubscribe(const char topic[]);
- The functions return a boolean that indicates if the unsubscription has been successful (true).
Sends and receives packets:
bool loop();
- This function should be called in every
loop
. - The function returns a boolean that indicates if the loop has been successful (true).
Check if the client is currently connected:
bool connected();
Check whether a session was present at the time of the last connect:
bool sessionPresent();
Configure dropping of overflowing messages (exceeding read buffer) and checking the count of dropped messages:
void dropOverflow(bool enabled);
uint32_t droppedMessages();
Access low-level information for debugging:
lwmqtt_err_t lastError();
lwmqtt_return_code_t returnCode();
Disconnect from the broker:
bool disconnect();
- The function returns a boolean that indicates if the disconnect has been successful (true).
Release Management
- Update version in
library.properties
. - Create release on GitHub.